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Name Description
Attack S Small non-elemental damage to target. Damage depends on target's DEF.
Attack M Medium non-elemental damage to target. Damage depends on target's DEF.
Attack L Large non-elemental damage to target. Damage depends on target's DEF.
Attack+ Super non-elemental damage to target. Damage depends on target's DEF.
Fire Damage S Small Fire element damage to target. Damage depends on target's RES and the area element.
Fire Damage M Medium Fire element damage to target. Damage depends on target's RES and the area element.
Fire Damage L Large Fire element damage to target. Damage depends on target's RES and the area element.
Fire Damage+ Super Fire element damage to target. Damage depends on target's RES and the area element.
Explosion Destructive Fire element damage to target. Damage depends on target's RES and the area element.
Water Damage S Small Water element damage to target. Damage depends on target's RES and the area element.
Water Damage M Medium Water element damage to target. Damage depends on target's RES and the area element.
Water Damage L Large Water element damage to target. Damage depends on target's RES and the area element.
Wind Damage S Small Wind element damage to target. Damage depends on target's RES and the area element.
Wind Damage M Medium Wind element damage to target. Damage depends on target's RES and the area element.
Wind Damage L Large Wind element damage to target. Damage depends on target's RES and the area element.
Earth Damage S Small Earth element damage to target. Damage depends on target's RES and the area element.
Earth Damage M Medium Earth element damage to target. Damage depends on target's RES and the area element.
Earth Damage L Large Earth element damage to target. Damage depends on target's RES and the area element.
Falling Stars Falling stars will surround enemy.
Falling Puni Falling Puni's will strike enemy. Chance of Sleep status.
Falling Boulder
Falling Uni Giant falling Uni's will strike enemy. High chance of Poison status.
Falling ??? A mysterious thing will strike enemy. Additional damage will apply.
Uni Filled Uni will shoot out of the bag and strike enemy. Inflicts small non-elemental damage.
Spiky Filled Spikes will shoot out of the bag and strike enemy. Inflicts medium non-elemental damage.
Rock Filled Rocks will shoot out of the bag and strike enemy. Inflicts large non-elemental damage.
Teeny Cannonball A small cannonball inflicts small non-elemental damage.
Cannonball A cannonball inflicts medium non-elemental damage.
Twilight Ray A powerful ray shoots out to inflict super Fire damage.
Sleep Chance of sleep status. Skips turn.
Poison Chance of Poison status. Decrease HP every turn.
Paralyze Chance of Paralysis status. Chance of skipping turn.
Blind Chance of Blind status. Decreases evasion rate and accuracy.
Mild Acid Rains acidic fluids and inflicts small non-elemental damage.
Acid Rains acidic fluid and inflicts medium non-elemental damage.
Attack Absorb Decreases attack power of target by absorbing it to increase your own.
Defense Absorb Decreases defense power of target by absorbing it to increase your own.
Level Absorb S Steals target's level and applies the amount to your own for that battle only. Small effect.
Level Absorb M Steals target's level and applies the amount to your own for that battle only. Medium effect.
Level Absorb L Steals target's level and applies the amount to your own for that battle only. Large effect.
Life Absorb S Steals a little bit of target's HP and uses part of it to recover your own.
Life Absorb M Steals target's HP and uses part of it to recover your own.
Life Absorb L Steals a lot of target's HP and uses part of it to recover your own.
Attack Plus Temporarily increases attack power during battle. Cancels out when another similar effect is applied.
Defense Plus Temporarily increases defense power during battle. Cancels out when another similar effect is applied.
Speed Plus Temporarily increases speed during battle. Cancels out when another similar effect is applied.
Fire Resist Plus Increases resistance against Fire.
Water Resist Plus Increases resistance against Water.
Wind Resist Plus Increases resistance against Wind.
Earth Resist Plus Increases resistance against Earth.
Attack Down Temporarily decreases attack power during battle.
Defense Down Temporarily decreases defense power during battle.
Speed Down Temporarily decreases speed during battle.
Fire Resist Down Decreases resistance against Fire.
Water Resist Down Decreases resistance against Water.
Wind Resist Down Decreases resistance against Wind.
Earth Resist Down Decreases resistance against Earth.
KO Auto Recovery Recovers from unconsciousness (0HP) during the next turn.
Ailment Reduction Reduces the power of status ailments.
Ailment Reduction+ Greatly reduces the power of status ailments.
Damage Reduction Reduces damage received.
Damage Reduction+ Greatly reduces the damage received.
Null Element Nulls elemental damage caused by the area element.
Tri-Suffer Chance of inflicting all three ailments; Poison, Paralysis, and Curse.
HP Recovery XS Recovers target's HP by a very small amount.
HP Recovery S Recovers target's HP by a little.
HP Recovery M Recovers target's HP.
HP Recovery L Recovers target's HP by a lot.
HP Recovery XL Greatly recovers target's HP.
Tasty Recovery XS Eating recovers HP by a very small amount.
Tasty Recovery S Eating recovers HP by a little.
Tasty Recovery M Eating recovers HP.
Tasty Recovery L Eating recovers HP by a lot.
Tasty Recovery XL Eating greatly recovers HP.
Salty Saltiness decreases attack power.
Sweet Sweetness recovers HP by a very small amount.
Balanced Balanced sweetness recovers Hp by a little.
Very Sweet Super sweet recovers HP.
Bitter Decreases defense power with the bitterness that will give you a headache.
Melty Sweetness that melts your brain recovers HP by a lot.
Tangy Chance of Paralysis with bitterness that numbs your tongue.
Heavenly The heavenly taste will greatly recover HP.
Pinch Recovery The lesser HP, the more recovery.
KO Recovery S Recovers from unconsciousness. HP is restored by a little.
KO Recovery M Recovers from unconsciousness. HP is restored.
KO Recovery L Recovers from unconsciousness. HP is greatly restored.
Temp HP Increase Temporarily increases Max HP during battle.
HP Restore S Slightly restores HP every turn.
HP Restore M Restores HP every turn.
HP Restore L Greatly restores HP every turn.
Sleep Recovery Recover from Sleep status.
Poison Recovery Recover from Poison status.
Paralysis Recovery Recover from Paralysis status.
Curse Recovery Recover from Curse status.
Blind Recovery Recover from Blind status.
Ailment Recovery Recover from all status ailments.
One Hit Wonder Chance of defeating target with one hit. Better chance if enemy's level is way lower than your own.
Null Strengthening Completely resets all positive effects on stats.
Flowing Magic Increases the power of target item, as well as the item's deterioration speed.
Cost L Consumes 20% of HP when used.
Cost M Consumes 15% of HP when used.
Cost S Consumes 10% of HP when used.
No Cost Doesn't consumes HP when used.
Wolf Statue Summons a wolf to inflict non-elemental damage (M).
Bird Statue Summons a bird to inflict non-elemental damage (L).
Demon Beast Statue Summons a demon beast to inflict non-elemental damage (L).
Dragon Statue Summons a dragon to inflict non-elemental damage (L).
Cute Bomb Cutesy ballon bomb inflicts Fire damage (M).
Scary Bomb Scary ballon bomb inflicts Fire damage (L).
Cask Rolling barrel of alcohol puts target to Sleep.
Powder Keg Rolling barrel of gunpowder inflicts Fire damage (M).
Waste Barrel Rolling barrel of dangerous industrial waste inflicts Poison status on target.
Max HP Up Continuously increases Max HP.
Attack Up Continuously increases attack power.
Defense Up Continuously increases defense.
Speed Up Continuously increases speed.
Dead Effect 100% chance of critical hit to any ghost monsters.
Spring Liquid Use to obtain liquid-related items.
Good Spring Liquid Use to obtain quality, liquid-related items.
Spring Food Use to obtain food-related items.
Good Spring Liquid Use to obtain quality, food-related items.
Free Transfer Use to freely transfer items between your Basket and Container.
Rot Prevention Place inside your Basket to slow down the deterioration of items.
Filler Place inside your Basket to speed up the filling of items.
Return to Workshop Use at gathering spots to return to the workshop instantly, without using any days.
Breathe Underwater Enables you to breathe and search underwater.
Vulture Away Emits a smell that Vultures hate. Not effective on other monsters.
Crimson Gem Indicated the quality of Arland Gems. Has a fiery shine, like a flame.
Indigo Gem Indicated the quality of Arland Gems. Has a deep blue shine, like a calm sea.
Jade Gem Indicated the quality of Arland Gems. Brings safely to adventurers.
Ivory Gem Indicated the quality of Arland Gems. Brings knowledge and discovery to researchers.
Diamond
Deep Salt It's not just salty, it has a really, really salty taste.
Bringing Taste It brings out the hidden taste in an ingredient.
Bringing Power Indicates that it has potential as an ingredient in various categories.
Glowing Charm An effect of bewitching material that has a golden glow.
Widen Range Widens the effective range of an item.
Narrow Range Narrows the effective range of an item.
Puni Busting Always inflicts critical damage on Puni monsters.
Villian Busting Always inflicts critical damage on Villain monsters.
Plant Busting Always inflicts critical damage on Mandragora monsters.
Bird Busting Always inflicts critical damage on Audra monsters.
Demon Busting Always inflicts critical damage on Demon monsters.
Lizard Busting Always inflicts critical damage on Donarn monsters.
Ghost Busting Always inflicts critical damage on Ghost monsters.
Fish Busting Always inflicts critical damage on Isle Fish monsters.
Demon Beast Busting Always inflicts critical damage on Griffon monsters.
Max HP+ Temporarily increases Max HP.
ATK+ Temporarily increases attack power.
DEF+ Temporarily increases defense.
SPD+ Temporarily increases speed.
Power Rune Words of power are engraved in ancient letters. Increases the user's attack power.
Protective Rune Words of protection are engraved in ancient letters. Increase the user's defense.
Speed Rune Words of speed are engraved in ancient letters. Increases the user's speed.
Head Turner Has such an Impact, the wearer will turn every passer's head.
Invincible Runner Greater chance of escape.
Blessed Action HP will recover after every turn.
Winner's Instinct Reverses chance of obtaining items. Higher chance to obtain items.
Lucky Drops Higher chance of getting drop items.
Drop Trait Up The trait level of drop items increase.
Drop Quality Up The quality level of drop items slightly increase.
Good Money Luck More money will be obtained from battles.
Great Learner More EXP will be earned from battles.
Stronger Against Water Resistance against Water damage.
Stronger Against Earth Resistance against Earth damage.
Unbroken Spirit Chance of avoiding being unconscious when damaged.
Assassin's Eye Greatly increases the critical rate of attacks.
Magic Charm Decreases a certain amount of damage received.
Avoid Danger Decreases the chance of being inflicted with status ailments.
HP Regen S Slightly recovers HP at start of your turn in battle.
Evasion S Slightly increases the chance of evading attacks during battle.
Accuracy S Slightly increases the chance of direct hits during battle.
Avoide KO S Slight chance of avoiding being unconscious when damaged.
Less Chance S Slightly decreases the chance of being inflicted with status ailments.
Less Damage S Slightly decreases damaged received.
Resist Poison Nulls Poison status.
Resist Sleep Nulls Sleep status.
Resist Curse Nulls Curse status.
Resist Paralysis Nulls Paralysis status.
Resist Blind Nulls Blind status.
Resist Death Nulls the effect of an attack that will make you unconscious with one hit.
Spirit Power Strengthens the effect of ailments.
Medicinal Knowledge Slightly strengthens the effect of Medicine items.
Magic Knowledge Slightly strengthens the effect of Magic Tool items.
Neue Metal Ingot material. A general iron with low purity.
Tinc Ingot material. A soft metal, just like tin.
Dry Metal Ingot material. A bunch of triangular iron particles make up this metal.
Ster Metal Ingot material. Metal made with refined steel.
Golteisen Ingot material. It's got a golden glow, but it's made with something else.
Silvatite Ingot material. Silver metal with magical powers.
Platine Ingot material. Stable metal that doesn't corrode easily.
Halmolium Ingot material. Made from ore with high magical powers.
Locloth Cloth material. Fabric made using a generic process.
Nylonfeather Cloth material. Fabric as soft as feathers.
Silkis Cloth material. Fabric made from very fine thread.
Muffcot Cloth material. Fabric is made from beast fur, for durability.
Polywool Cloth material. Fabric is made from very flexible, stretchy yarn.
Tanbeash Cloth material. Various beast hides were processed to make this.
Scale Cloth Cloth material. It has a scale pattern on the surface.
Velvetis Cloth material. The most luxurious fabric out there.
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