A young man who believes in himself
|Weapon||Dagger, bow, sword|
|Appearances||Atelier Firis: The Alchemist and the Mysterious Journey|
Heintz Freihorn is a playable character in Atelier Firis: The Alchemist and the Mysterious Journey.
He only appears in the game if a DLC is purchased.
Appearance and personalityEdit
Heintz is a young man from an unusual family who keeps monsters as pets. He is frank and frivolous, but doesn't sweat the small stuff.
Heintz dreams of keeping powerful monsters as livestock. Because of this, he often recklessly challenges powerful monsters in various locations. Disliking that his family only kept weak monsters, he unexpectedly left home and began journeying.
As he's skilled with his fingers, his strong point is manufacturing monster materials.
Role in Atelier Firis EditHeintz attempts to catch several monsters with the help of Firis, but is unsuccessful. In one attempt he saves a puni from a powerful monster and it becomes attached to him. The puni later returns the favor when he and Firis are surrounded by monsters. This act changed his view on training smaller monsters realizing they can fight too.
He values Firis as a partner and gives her a "Proof of Bonds," an item given by his tribe to show affection. Firis can choose to return the favor after learning the recipe from Annelies in Weisslark. If Firis chooses to give Heintz a Proof of Bonds, it is implied they have mutual feelings for one another and the dialogue for his ending is changed to reflect this.
If Firis chooses to travel with Heintz, they continue to hunt for large monsters. In the normal ending, during a battle Firis is carried off by a large bird with him following behind. If Firis gave Heintz the Proof of Bonds before choosing to travel with him, Heintz protects Firis from a monster that attacks the two while traveling. Firis decides that moment to confess her feelings to him as the scene ends.
He will join anytime at level 10 when the player approaches the southeastern campfire in Parched Plains.
Heintz fights with daggers in battle as his main weapon. He can also use bows and swords as secondary weapons.
His normal attacks affect a small area of enemies.
He can equip light and medium armors.
Active skills Edit
|Skill||Learning condition||MP cost||Description||Target||Attribute|
|Fast Cut||Default||0 MP||Dagger normal attack.||Small enemy area||Slashing|
|Quick Robber||Default||9 MP||Swings dagger quickly, dealing slashing damage to target. Also loot an item. (Does not work on non-normal loot.)||Single enemy||Slashing|
|Blink Step||15 MP||Temporarily increases the speed of actions, allowing the taking of turns quicker.||Self||Magic|
Passive skills Edit
|Instant Power||Reduces wait time after all actions by 20%, and greatly increases the success chance of running away.|
|Monster Knowledge||Attack against animal and plant type monsters are always critical hits.|
|Predator's Nose||Increases chance of obtaining loot from battle by 25%, and increases the damage of critical hits by 20%.|
|Weak Maker||Increases the power of negative effects by 50%.|
Chain skills Edit
|Support Guard||Defense||Shield Firis, taking damage in her place. Reduces the damage taken by 50%.|
|Slash x3||130%||Deals powerful slashing attribute damage to the target, and also causes strong damage over time.|
|Slash x∞||150%||Deals powerful slashing attribute damage to target. Also causes very strong damage over time.|
- Although he's a character that doesn't appear in the game without having installed the corresponding DLC, he has his own events and is voiced like any other playable character.